#Update-5
The Aftermath: Unnatural Selection » Devlog
Fixes/Re-Balancing in this update:
- Energy depletion rate decreased so you can sprint for longer (next update I will increase the regeneration rate)
- Food/Drink now add +5% to your energy when consumed.
To Be Fixed in next update:
- Crafting/inventory bug. resources stay in visible inventory once used for crafting although they are removed from the back-end of the inventory system so can no longer be used they still account for carry weight so need to be dropped after use. I will automate this process on the next update
Added Features:
- Aura Volumetric Lighting
- Dynamic Fog
- Customizable Player Name
Dynamic Fog:
Fog will spawn/de-spawn every 1-5minutes
there are 5 levels of fog (1 being the least dense and 5 being the most dense)
the levels are randomized to add immersion and variety to the scene
Player Name:
Players can now choose there own name when the game is started. this will tie into the final update I will put out tomorrow which will include a basic questing system with one or two quests to complete.
Files
Setup.exe 468 MB
Apr 18, 2020
Get The Aftermath: Unnatural Selection
The Aftermath: Unnatural Selection
Survival RPG Set After an Alien Invasion
Status | In development |
Author | Anton |
Genre | Survival, Role Playing |
Tags | Aliens, Post-apocalyptic, Singleplayer |
Languages | English |
More posts
- #Update-6 Final Update For JamCraft 5Apr 19, 2020
- #Update-4Apr 17, 2020
- #Post-4 (Planned Features - By The End Of The Game Jam)Apr 16, 2020
- #Update-3Apr 15, 2020
- #Update-2Apr 13, 2020
- #Update-1Apr 12, 2020
- #Post-3 Map/Environment Near CompleteApr 12, 2020
- #Post-2_First-BuildApr 11, 2020
- #Post-1Apr 11, 2020
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